How The Witcher 4’s “infinite forest” is being built one branch at a time using Unreal Engine 5.6

I speak to Epic Games and CD Projekt Red Kajetan Kapuściński to discover if this is more than a demo.

When CD Projekt Purple unveiled The Witcher 4 tech demo at Unreal Fest, the response was fast. A glimpse of the way forward for The Witcher, a peak behind the scenes at a brand new partnership and the launch of Unreal Engine 5.6 instruments each dev, artist and animator will likely be clamouring to make use of – The Witcher 4 demo lit a fuse beneath Unreal Engine.

This was a technological milestone for open-world video games, constructed on a groundbreaking collaboration between Epic Video games and CD Projekt Purple it seems like a reset of types, placing UE again within the arms of main studios and asking what extra they want.